Adobe Substance 3D
in Unreal Engine 4

The Substance plugin enables the use of Substance materials directly in Unreal Engine 4. Whether you are working in games, architectural visualization or virtual reality, Substance delivers a unique experience with optimized features for enhanced productivity.

Tweak materials

Work faster, be more productive: Substance parameters allow for real-time material changes and texture updates.

Access Substance Source Materials

Access the Substance Source library: over 1000 high-quality tweakable and export-ready 4K materials with presets.

Substance Source is a vast library containing high-quality PBR-ready Substance materials, and is accessible directly in Unreal Engine via the Substance plugin.
These customizable Substance files can easily be adapted to a wide range of projects and in Unreal Engine 4.

Material experts can now bring life to their visualization projects with the 100 curated Substance Source materials given – for free! – to all the Unreal Studio users.

You can also update Substance materials at runtime with an extensive Blueprint API.

LiveLink with Substance Painter

LiveLink with Substance Painter: real-time updates within the Unreal Engine scene as you texture in Substance Painter.

Are you a new Substance in Unreal Engine 4 user? Check out this tutorial made by Wes McDermott to learn how to set up and use the plugin!