NVIDIA Omniverse™ is a hub to interconnect your existing 3D tools, replacing linear pipelines with live-sync creation. Substance 3D and Omniverse go hand in hand thanks to native Substance material support and the Substance 3D Painter Connector.
NATIVE SBSAR SUPPORT
Omniverse now supports SBSAR files natively, allowing you to load, apply, and tweak Substance parametric materials inside of Omniverse Create.
SUBSTANCE 3D PAINTER CONNECTOR
Artists can set up a live-link between Substance 3D Painter and Omniverse Create, for texturing actions done in painter to be directly applied on the Omniverse asset.
Limitless Collaboration, Made Possible by USD
Artists can work collaboratively and non-destructively on assets and scenes created using Substance 3D and Omniverse thanks to Universal Scene Description (USD).
Get Started with Substance 3D in Omniverse
Adobe Substance 3D Painter Connector and SBSAR support is now available with all NVIDIA Omniverse licenses.