“The premier conference and exhibition in computer graphics and interactive techniques”
SIGGRAPH is the most important conference of the year for professionals in the field of computer graphics. And this summer, SIGGRAPH is once again going virtual on August 9 to 13.
This year, Substance 3D will be hosting a virtual booth. Feel free to visit us and ask questions or discuss with our team members.
Make sure to also attend our session on August 11. Sébastien Deguy, our Vice President, Guido Quaroni, Senior Director of Engineering, and the Adobe Research team will give you a sneak peek at our upcoming product releases and current research and development projects.
Session: Adobe Substance 3D: News and R&D Highlights
Wednesday, August 11 at 10:00 – 10:30 AM PT
Following on from the new release of Adobe Substance 3D in June, learn about what we’re preparing for the coming months as we discuss some product improvements, new Substance 3D plugins and an art challenge with Pixar’s RenderMan. The Adobe research teams are also constantly working to push forward the capabilities of current technology. Discover our current research and prototypes with some of our technical paper overviews at SIGGRAPH.
Sébastien Deguy, Vice President, 3D & Immersive, Adobe
Guido Quaroni, Senior Director of Engineering, 3D & Immersive, Adobe
Tamy Boubekeur, Director of Adobe Research Paris and Principal Research Scientist, Adobe
Danny Kaufman, Senior Research Scientist, Adobe Research
Paul Guerrero, Research Scientist at the London Lab, Adobe
Krishna Mullia, Research Engineer, Adobe Research