Bluepoint Games: The Masters of Remasters
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As this year’s Games Developers Conference opens, we remember some of incredible games made with Substance 3D.
Three updates, one new app: the Substance 3D ecosystem brings a lot of creative possibilities.
On the Substance 3D content platform, discover 3D light environments, 3D mid-poly models, and as always, nearly 9,000 textures.
It’s time to welcome Nicolas Wirrmann, a veritable Substance Designer rock star, for a fireside chat about one of his latest creations. Acclaimed by the community for pushing the boundaries of what’s achievable with this tool, our Senior Product Manager will share his techniques for creating a procedural landscape scene entirely with Substance Designer. Nicolas will showcase his inventive approach, and give some tips and tricks on how to obtain such results and details.