Search for "glTF" returned 11 results.
All Changes
https://substance3d.adobe.com/documentation/spdoc/all-changes-188973073.html
dropper] New disabled state when channel is unavailable to pick [Export] Add tangent attribute to glTF export Update Substance Engine … and warp filter depends on texture set resolution [Content] Update sample projects to use the 3 new bakers [glTF] Cannot open glTF
Version 2017.3
https://substance3d.adobe.com/documentation/spdoc/version-2017-3-162005831.html
Substance Painter 2017.3 focus on new advanced export preset with the support of Adobe Project Felix and the open format glTF … https://www.allegorithmic.com/blog/new-dimension-substance-ecosystem glTF 2.0 export preset gltf_export.jpg We also added support for the glTF
Version 8.1
https://substance3d.adobe.com/documentation/spdoc/version-8-1-231768193.html
channel is unavailable to pick [Export] Add tangent attribute to glTF export Update Substance Engine to v8.4 Update Auto Unwrap to 0.9.0 … ] Update sample projects to use the 3 new bakers[glTF] Cannot open glTF with special character [Engine] Artefacts with anisotropy and SVT
Version 2018.2
https://substance3d.adobe.com/documentation/spdoc/version-2018-2-172818907.html
cameras into a project : Export the mesh for the project with cameras in the same file (with a supported format such as FBX, Alembic or glTF … , it will automatically start to scroll its content. layer_drag.gif glTF and Alembic mesh import logo_mesh_import.png New file formats a
Version 7.2
https://substance3d.adobe.com/documentation/spdoc/version-7-2-215286900.html
][Content] Baked Light Environment filter is black by default [Linux][MacOS][Export Mesh] Cannot import glTF created on Linux/MacOS
Version 2020.1 (6.1.0)
https://substance3d.adobe.com/documentation/spdoc/version-2020-1-6-1-0-194216357.html
poly [Dynamic Strokes] Lag when loading specific Texture Set [Export] Should not export the disabled texture sets for USD, glTF … template per Texture Set (except for USD, glTF, Sketchfab and Dimension) [Export][Export tab] Quick activation and deactivation of maps
Project Creation
https://substance3d.adobe.com/documentation/spdoc/project-creation-28737541.html
to load. List of supported file formats: .abc (Alembic) .dae (Collada) .fbx (Autodesk FBX) .gltf (GL Transmission Format) .obj
Version 2018.3
https://substance3d.adobe.com/documentation/spdoc/version-2018-3-172823522.html
sometimes disappears from the 3D viewport (press F to reset camera) [glTF] Update Substance Painter Sketchfab uploader with the new Sketchfab license types [Import][glTF] Wrong handling input texture modulation as defined in glTF files [Import][glTF] Ground plane
Version 7.4
https://substance3d.adobe.com/documentation/spdoc/version-7-4-223053247.html
[Export] Allow to export UV Tile projects for Sketchfab, USD and glTF [Scripting][Python] Allow to change tonemapping function[Sketchfab
Version 2017.4
https://substance3d.adobe.com/documentation/spdoc/version-2017-4-164692618.html
quality [Export] Export in glTF binary format (glb) [Export] Allow resizing columns in configuration tab of the export window [Shader
Version 2020.2 (6.2.0)
https://substance3d.adobe.com/documentation/spdoc/version-2020-2-6-2-0-200573566.html
not work with UV Tiles (Adobe Dimension, Sketchfab, glTF, USD) [UV Tiles][Content] Update export presets to use the new $udim tag [UV Tiles