Search for "glTF" returned 11 results.

Version 2017.3

Substance Painter 2017.3 focus on new advanced export preset with the support of Adobe Project Felix and the open format glTF … https://www.allegorithmic.com/blog/new-dimension-substance-ecosystem glTF 2.0 export preset gltf_export.jpg We also added support for the glTF file

Version 2018.2

into a project : Export the mesh for the project with cameras in the same file (with a supported format such as FBX, Alembic or glTF … start to scroll its content. layer_drag.gif glTF and Alembic mesh import logo_mesh_import.png New file formats are now supported

Version 8.1

is unavailable to pick [Export] Add tangent attribute to glTF export Update Substance Engine to v8.4 Update Auto Unwrap to 0.9.0 … resolution [Content] Update sample projects to use the 3 new bakers[glTF] Cannot open glTF with special character [Engine] Artefacts

Version 2018.3

sometimes disappears from the 3D viewport (press F to reset camera) [glTF] Update Substance Painter Sketchfab uploader with the new Sketchfab license types [Import][glTF] Wrong handling input texture modulation as defined in glTF files [Import][glTF] Ground plane

Project Creation

to load. List of supported file formats: .abc (Alembic) .dae (Collada) .fbx (Autodesk FBX) .gltf (GL Transmission Format) .obj

Version 2020.1 (6.1.0)

poly [Dynamic Strokes] Lag when loading specific Texture Set [Export] Should not export the disabled texture sets for USD, glTF [Scripting … template per Texture Set (except for USD, glTF, Sketchfab and Dimension) [Export][Export tab] Quick activation and deactivation of maps

All Changes

when a parameter does not exist anymore Update Substance Engine to version 8.6.0 [Export] Add new GLTF export preset with Displacement … picker [Eye dropper] New disabled state when channel is unavailable to pick [Export] Add tangent attribute to glTF export Update

Version 2017.4

quality [Export] Export in glTF binary format (glb) [Export] Allow resizing columns in configuration tab of the export window [Shader

Version 7.4

[Export] Allow to export UV Tile projects for Sketchfab, USD and glTF [Scripting][Python] Allow to change tonemapping function[Sketchfab

Version 7.2

][Content] Baked Light Environment filter is black by default [Linux][MacOS][Export Mesh] Cannot import glTF created on Linux/MacOS

Version 2020.2 (6.2.0)

not work with UV Tiles (Adobe Dimension, Sketchfab, glTF, USD) [UV Tiles][Content] Update export presets to use the new $udim tag [UV Tiles