Display settings

The Display Settings window regroups the environment, camera and viewport settings. These settings are global to the project and can affect the look of the viewport.

View mode

The view mode controls how the viewport will look. The dropdown is divided into three sections:

LightingDisplay the 3D model in the viewport with full lighting, including shadows if enabled.
Single channelAlso called solo mode. Display the mesh in the viewport with only a specific channel or texture without lighting.
Mesh mapsDisplay the mesh in the viewport only with a specific baked textures without lighting.

The view mode can also be changed by using the dropdown available in the corners of the viewports. Shortcuts are also available and allow to quickly cycle between channels, mesh maps and even go back to the material mode.

Display Settings sections

For more details about each section see the dedicated page :