Transform tools


Adobe Substance 3D Stager has powerful unified and dedicated transform tools which you can use to arrange objects in the viewport.


   

NameDescriptionShortcut
Select toolMove, rotate, and scale in a single tool.V
Marquee Select toolSelect objects in a rectangular region.Q
Move toolSingle and 2 axis translation.W
Rotate toolSingle axis and arc-ball rotation.E
Scale toolSingle and 2 axis scale.R



To use the transform tool select an object using any of the transform tools, then click and drag on the gizmo handles in the viewport.

Hold shift constrain scale uniformly.



The pivot handle (the center handle available on all tools) can be used to move objects along surfaces in the scene.


Use the pivot handle + Cmd (Mac) or Ctrl (Win) to move the object in screen space.



Tool Options 

Tool options are shared across all the transform tools and allow you to customize behaviors.


Selection mode

New selection:  Select an object and forget the previous selection. Hold shift to temporarily add and remove objects from the selection without changing selection mode option.

Add to selection:  Select an object to add it to the previous selection. Hold Shift + Cmd and drag with Marquee Select tool to add everything in the region.

Remove from selection: Select an object to remove it from the previous selection.


Group select 

When on, the tool will select the object beneath the cursor and all objects in it's hierarchy.

When off, the tool will select only the object beneath the cursor.

Default shortcut: Hold Cmd (Mac) or Ctrl (Win) to temporarily toggle group select.


Transform space

Default shortcut: Q

Sets the alignment of the gizmo to world or local transform space. For more information on transform, spaces see the coordinate system documentation.


Partial marquee select

Interaction: Hold shift + drag in the viewport.

When on, the tool will select objects that intersect with the marquee area. When off, the tool will only select objects completely inside the marquee area.


Collision

Default shortcut: C

When on, the transform tools will use collision for objects with it enabled.

When off, the transform tools will ignore collision on objects.

Learn more about collision based transformation.


Snap

Default shortcut: X

When on, the transform tools will positions objects more precisely by automatically aligning them to snap features

When off, the transform tools will ignore snapping.

Learn more about the snapping system and additional snapping options.