UV transform

In: Substance Model graph/Modification

Simple

Description

The UV transform node applies the specified transformation to the UVs of meshes in the input scene.

Parameters

  • Assets Scene
    The input scene holding the meshes which UVs should be transformed.
  • Translation Vector2
    The translation applied to the UVs on the U-axis and V-axis, mapped respectively to the X and Y components of a vector2. This value is expressed in UV space units.
  • Scaling Vector2
    The scaling applied to the UVs on the U-axis and V-axis, mapped respectively to the X and Y components of a vector2. This value acts as a multiplier of the base scale.
  • Rotation Vector2
    The rotation in degrees applied to the UVs around the W-axis. The W-axis is the equivalent of the 3D Y-axis (up).

Example Images