In: Atomic Nodes
The Uniform Color returns a solid, user-defined color or value. It is a simple node that is used very often as a starting point for adding colors or creating specific values.
To improve performances, we generally recommend:
- Switch this node to grayscale when possible. If black or white value are needed, there is no need to use a Uniform Color node set to Color. It also makes graphs easier to edit.
- Change the resolution of the node to an absolute size of 32x32 pixels for example. It is often not useful to compute an uniformly colored texture of 4096x4096 pixels, computing a smaller uniform texture and resizing it will be faster.
- Color Mode: Color/Grayscale
Sets the output type.
- Output Color:
Set the color or value returned as output.