Texture Generators

Texture Generators are nodes that do not require any inputs: they only generate outputs, completely from scratch.You could see "Texture Generators" as another word for "Procedurals".

They are split into two categories:

  • Noises
    Noises are the true procedural graphics, random shapes and pixels, like well-known Perlin and Clouds noises.

  • Patterns
    Patterns are mostly shapes that look man-made, with many additional controls to randomise them.