RGBA Split

RGBA Split

In: Filters/Channels



Splits an input image into its respective Red, Green, Blue and Alpha channels. Effectively "unpacks" an image.

Helpful for analysing and using packed channels separately. When using a baked Position map, or a baked World Space Normalmap for effects in Substance Painter, it allows you to single out the X-, Y- or Z-component, for example.


No Parameters.

Example Images