Packs a separate grayscale input into each of the four channels. Not to be confused with RGB-A Merge, as this node gives you more merging control!
Very useful node for channel-packing maps together. Can for example be used for packing Smoothness, Metallic and AO into respective R, G and B channels.
- R: Grayscale Input
- G: Grayscale Input
- B: Grayscale Input
- A: Grayscale Input
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