Resources are the content of Substance 3D Designer's packages. They are used to build, generate and preview material and texture data. Resources can be split into two major categories: Graph resources and non-Graph resources. The method used to create or import Resources differ between types, you can read the dedicated page about Linking, Importing and New Resources to better understand this.

Graph Resources

Graph Resources are the main resources created inside Designer. Each have their own dedicated areas in the documentation. Three major types exist:

Non-Graph Resources

Non Graph Resources are usually helper resources used as additional data in Graphs, or to help visualize results from Graphs. The following types exist, each have a subpage in this section of the docs: