Quad Transform

Quad Transform (Grayscale)

In: Filters/Transforms



Special transform node that allows transformation of a quad shape through interaction with its corner points. Allows very specific transforms in a hands-on way.


  • p00: Top Left Point.
  • p01: Bottom Left Point
  • p10: Top Right Point.
  • p11: Bottom Right Point.
  • Culling: Front only, Back only, Front over Back, Back over Front
    Set culling/hiding of shape when points cross over each other.
  • Enable Tiling: False/True
  • Background Color: (Grayscale value)
    Solid background color if tiling is off.
  • Sampling: Bilinear, Nearest
    Set sampling quality.

Example Images