This page presents the Properties panel of Substance 3D Designer, its layout and the different rollouts and categories and parameters you can find within. It is focused on properties for Substance Graphs. Function graphs, MDL Graphs and FX maps have simpler layouts.
Table of Contents
It lets you change the properties of selected nodes and resources, together with the Graph View, it is probably your second most used UI panel in Designer.
The Properties panel is split into a few different rollouts, depending on your selection, for example:
- Base Parameters, and Input- or Specific Parameters for nodes
- Attributes and Metadata for most nodes and Packages
A key feature of the Substance Ecosystem, Exposing parameters, is done through the Properties panel.
Nodes & Substance Graphs
Base Parameters and Attributes are identical between Nodes and Graphs.
Input and Output atomic nodes are exceptions as they feature Integration Attributes and Conditions for visiblity. These two sets of properties can also be accessed centrally in the Graph properties, under Inputs and Outputs.
Graphs have a few extra categories. Input Parameters lists exposed parameters, Inputs and Outputs list all properties of Input and Output nodes. You can find all Graph properties explained in detail on a dedicated page.
MDL Graphs have properties for individual nodes inside the graph, which simply list properties (similar to Specific Parameters) and for MDL Graphs themselves.
MDL Graphs have an Attributes and MDL Annotations area for metadata, as well as a Graph Inputs section for exposed graph inputs.
Resources & Packages
The Properties panel also responds to selection changes in the Explorer window. It can serve as another way of selecting a Graph (instead of double clicking an empty area), and also lets you change Package and Resource properties.
Packages have Information, Attributes and Metadata sections. The package metadata is described on a dedicated page.
Resources have properties specific to their type, detailed on dedicated pages.