This generates a slightly different variant of Gaussian Noise, with longer dark streaks as valleys. It has a similar Distance control for scale, which maintains tiling.
- Scale: 1 - 128
Sets the global scale for the effect.
- Disorder: 0.0 - 1.0
Phase-shifts the noise to introduce small variation.
- Non Square Expansion: False/True
Enables compensation of squash and stretch with non-square ratios.