Light

Light

In: Mesh Adaptive/Mask Generators

Simple

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask is a bit different from other Generators: it purely does fake lighting, based on the World Space Normalmap, returning a black and white "lightmap" mask.

Parameters

  • Horizontal Angle0.0 - 1.0
    Sets the horizontal angle of the fake light.
  • Vertical Angle0.0 - 1.0
    Sets the vertical angle of the fake light.
  • Highlight Glossiness0.0 - 0.999
    Sets the falloff spread of the highlighted area.
  • Highlight Level0.0 - 1.0
    Sets the brightness level of the highlighted area.

Example Images