Levels
In: Atomic Nodes
Simple
Description
The Level node allows you to remap the tones of an input by setting input and output remap factors, presented in an interface familiar from other 2D image editors.
Additionally it has a Histogram preview built into the parameters.
It is one of the core, most useful nodes in Substance 3D Designer, and is very often used to remap and adjust values in a graph, as it provides the most precise and accurate interface to changing values. While it is an important node, for some use cases the interface can be a bit cumbersome, so make sure to look into Auto Levels, Contrast/Luminosity and Histogram Scan for alternatives.
Parameters
The Levels Node has two interface modes, you can switch between them with the rightmost button on the Specific Parameters bar:
Highlighted yellow button switches to Values Mode. | |
Highlighted yellow button switches to Histogram Mode. |
- Level In Low: 0-1
Remaps input Low values to become full black. - Level In High: 0-1
Remaps input High values to become full white. - Level In Mid: 0-1
Remaps input Mid values to become mid gray. - Level Out Low: 0-1
Clamps output Black values to set limit. - Level Out High: 0-1
Clamps output White values to set limit. - Intermediary Clamp: Clamp, Passthru
Clamps input HDR values between 0-1
Usage Guide
Click here to watch a Substance Academy Course on Levels.