Geometry instancing

In: Substance Model graph/Distribution

Complex

Description

The Geometry instancing node outputs a Scene containing a group of instances from a collection of all Elements under the root of the input Scene. Each instance is placed at a location of a Particle of the input Particles cloud.

Parameters

 Click here to expand parameters...
  • Scene tree params
  • Particles Scene
    The Scene holding the Particles cloud used to place instances
  • Use particle orientation Boolean
    Controls whether instances should be placed using their original orientation, or the orientation of their matching Particle in the Particle cloud
  • Normalize scale X/Y/Z Boolean
    Normalizes the scale of the instances’ bounding boxes to 1 for a specific axis
  • Instantiated assets

    • Assets Scene
      Scene containing Elements which should be used as a collection to pick from for generating instances. All Elements directly under the root of the Scene are included in this collection
    • Sequencing Integer
      Controls the order in which Elements from the input Scene should be picked when generating instances
    • Custom first element Boolean
      Controls whether the first Element in the instances generation sequence should be the first Element of the input Scene, or one set by the user
      Note: this parameter is only visible when Custom sequence is selected for the Sequencing parameter
    • First element index Integer
      Sets the index of the Element in the input Scene which should be the starting point of the Custom sequence
      Note: this parameter is only visible when Custom sequence is selected for the Sequencing parameter and the Custom first element parameter is set to True
    • Sequence Integer
      Sets the sequence of Elements to be used when generating instances, written as a index values separated by a space – e.g. ‘1 3 5 4 2’
      Note: Index values loop around if they are higher or lower than valid indexes for the input Scene collection – e.g. for indexes 1 - 2 - 3 - 4, 5 will correspond to 1 as in 1 - 2 - 3 - 4 - 1 (5) - 2 (6)
      Note 2: this parameter is only visible when Custom sequence is selected for the Sequencing parameter and the Custom first element parameter is set to True
    • Custom last element Boolean
      C
      ontrols whether the last Element in the instances generation sequence should be the last Element of the input Scene, or one set by the user
      Note: this parameter is only visible when Custom sequence is selected for the Sequencing parameter
    • Last element index Integer
      S
      ets the index of the Element in the input Scene which should be the ending point of the Custom sequence
      Note: this parameter is only visible when Custom sequence is selected for the Sequencing parameter and the Custom first element parameter is set to True
  • Random number generator seed Integer
    Random seed value used in the pseudo-random distribution of Elements from the input collection

Example Images