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Color To Mask | Substance 3D Designer

Color To Mask

Color to Mask

In: Filters/Adjustments

Intermediate

Description

Turns a selected color range into a black-and-white mask. Can be used on Material-ID maps to single out a specific range.

Parameters

  • Color: (Color value)
    Which color to base the mask on.
  • Mask Range: 0.0 - 1.0
    Width of the range that should be selected.
  • Mask Softness: 0.0 - 1.0
    How hard the contrast/falloff of the mask should be.
  • Keying Type: RGB, Chrominance, Luminance
    Keying type for isolating the color.
  • Flatten Alpha: False/True
    Whether the alpha should be flattened for the result.

Example Images

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