Cells 3

Cells 3

In: Generators/Noises



This generates a Worley Voronoi-type noise, with simple Euclidean distance metric. It is modified by warping, creating a more solid cell with transitions that are still smooth.

It is a good base for cracked earth or mud. A similar result can be achieved with the Distance atomic node.


  • Scale: 1 - 256
    Sets the global scale for the effect.
  • Hardness: 0.0 - 1.0
    Sets the sharpness/hardness of the edges between cells.
  • Invert: False/True
    Inverts the result.
  • Disorder: 0.0 - 1.0
    Phase-shifts the noise to introduce small variation.
  • Non Square Expansion: False/True
    Enables compensation of squash and stretch with non-square ratios.

Example Images