Atlas Splitter

Atlas Splitter

In: Material Filters/Scan Processing

Complex

Description

Atlas Splitter takes an Atlas image input and splits out all separate elements as individual materials. It can also be used to reorganize and move alle elements into a grid. It works as an advanced application of Flood Fill.

Parameters

 Click here to expand parameters...
  • Grid View: False/True
    Displays all the detected shapes in a grid.
  • Grid Opacity: 0.0 - 1.0
    Sets the Opacity of the Grid lines when Grid View is True. Debug option
  • Grid Selection Opacity: 0.0 - 1.0
    Sets the Opacity of the Grid Selection highlight if Grid View is True. Debug option
  • Auto Scale: False/True
    Automatically scale the shapes to fit in the grid cell.
  • Auto Crop: False/True
    Automaticaly crops the output size according to the largest shape to minimize empty space.
  • Shape Selection: 1 - 10
    In Grid view sets which cell is highlighted, outside of Grid View this sets which cell is returned.
  • Ignore Shape Smaller Than: 0.0 - 1.0
    Ignores shapes whose diagonal size is lower than the specified value.
  • Auto Rotation: False/True
    Automatically rotates the shape according to its bounding box size ratio.
  • Rotation: 0.0 - 1.0
    Global shape Rotation Angle
  • Input Normal Format: DirectX, OpenGL
    Set the format of the input normal. Setting the wrong format will lead to incorrect result.
  • Downscale Opacity Mask: 0 - 4
    Downscales the Opacity mask to remove potential noise or isolated pixel. It prevents the algorithm to detect unwanted shapes and also increases the performances.
  • Dilation Width: 0.0 - 32.0
    Applies a dilation effect based on the Opacity mask on all channels except the Normal and Height.
  • Enable Additional Inputs: False/True
    Makes USer 1 and User 2 inputs and settings available, for any additional maps not covered.
  • Custom Background Color: False/True
    Allows you to choose a custom background color, instead of a dilation of the contents of that layer.
  • Base Color Bg Color: (Color value)
    Custom BG color for Base Color.
  • Normal Bg Color: (Color value)
    Custom BG color for Normal Map.
  • Metallic Bg Color: (Grayscale value)
    Custom BG color for Metallic.
  • Roughness Bg Color: (Grayscale value)
    Custom BG color for Roughness
  • Height Bg Color: (Grayscale value)
    Custom BG color for Height
  • User 1 Bg Color: (Grayscale value)
    Custom BG color for custom User 1 Map
  • User 2 Bg Color: (Grayscale value)
    Custom BG color for custom User 1 Map

Example Images