Convert your material into a pavement pattern. The Pavement filter includes a number of options to change the style of pattern quickly and easily.
An example of the Pavement filter.
- Random Seed:
The random seed determines the random values of other parameters that use randomness in this filter.
- Base Material Scale: 0-1
Control the scale of the material used in each brick
- Brick Spacing: 0-1
Modify the amount of space between bricks
- Corner Roundness: 0-1
Make the corners of bricks more or less rounded.
- Edge Roundness: 0-1
Smooth the edges of bricks to make them appear more worn from use
- Tilt Intensity: 0-1
Change the strength of the random tilt applied to each brick
- Random Elevation Intensity: 0-1
Modify the height variation of bricks relative to each other.
Each pattern has a different set of parameters available that will appear when the pattern is select in Pattern Type. Experiment with parameters to see the effect.
- Pattern Type:
Select the pattern to lay the bricks.
- Joint Height: 0-1
Modify the height of the material between bricks
- Joint Width: 0-1
Adjust how far the material between bricks overlaps the edges of bricks
- Joint Width Variation: 0-1
Adjust the randomness of the Joint Width
- Joint Luminosity: 0-1
Modify the appearance of the material between bricks. This can be useful for masking purposes.
- Surface Intensity: 0-1
Control the strength of the normals for surface deformations like cracks or dents.
- Surface Size (cm): 0-1000
Adjust the physical size represented by the material
- Surface Height Scale (cm): 0-1000
Change the physical space represented by the height map
- Surface Smoothness: 0-1
Control the amount of variation and detail in the surface
- Surface Poke: 0-1
Add damage or variation to the surface by modifying the height and normals at random
- Surface Poke Mask Threshold: 0-1
Modify the threshold of the mask used to control Surface Poke
- Enable Scalemap: toggle
Use a scalemap to adjust the size of bricks based on their position
- Scalemap Intensity: 0-1
Adjust how much the scalemap impacts the scale of bricks.