Technical requirements
This page lists system requirements and hardware compatibility information.
Supported operating systems
Operating System | Minimum | Recommended |
---|---|---|
Windows |
|
|
Mac OS | Not supported | Not supported |
Linux | Not supported | Not supported |
Builds are not currently tested on Windows 11, so it is not officially supported. Modeler should still work on Windows 11, but there is a higher chance for bugs or issues, and we cannot guarantee stability.
Supported VR headsets and controllers
Below is a list of the currently supported VR headset models and their respective requirements:
Model | Requirements |
---|---|
Oculus Rift S HMD |
|
Oculus Rift HMD |
|
Oculus Quest HMD |
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Oclus Quest 2 HMD |
|
Quest headsets must be connected to a computer with Air Link or a compatible cable in order to work. Modeler does not work standalone on Quest headsets.
The Oculus Rift headset may be connected to either a DisplayPort or a MiniDisplayPort output when using a compatible video adapter.
The following controllers are supported:
- Oculus Touch Controllers
Revive
While it is not officially supported, it is possible to use Revive to use Modeler on non-Oculus systems.
It is not possible to quickly switch between desktop and VR while using Revive. Revive also negatively impacts performance and may result in unforeseen bugs.
- Add Reviveinject.exe as a "New Game" in SteamVR.
- Open the launch options and point them to the Modeler.exe location.
- Ensure that "Include in VR library" is checked.
Following these steps, you should be able to use Modeler in VR.
Supported GPUs
Below is a list of the GPU models compatible with the application:
- NVIDIA GeForce GTX 1060 and above
- AMD RX 580 and above
Language
The software interface is available in the following languages:
- English