World Space Direction
The World Space Direction baker allows to compute a vector direction in world space into a texture.
Available in :
- Substance Designer
- Substance Automation Toolkit
Parameters
Parameter | Description |
---|---|
Input Direction | Defines from which input the direction is computed. Possible values:
|
Normal Orientation | Defines if the normal format of the output texture. This inverts the green channel depending on the format. Possible values:
|
X Y Z | Sliders to define the 3 components of the direction vector, if Input Direction is set to From Uniform Vector. |
Direction File | Path to the input texture file to define the direction vector, if Input Direction is set to From Texture. |