Why is Matching by Name not working with Ambient Occlusion/Thickness ?
Question
I enabled Matching By Name in the common parameters to filter and sort my low and high poly meshes, why does the Ambient Occlusion baker ignores it ?
Explanation
The Ambient Occlusion, Thickness and Bent Normals baker launch secondary rays when they compute their textures. These rays have their own Matching By Name setting.
Solution : Substance Painter
Solution: enable the matching by name filtering for the secondary rays in the baker parameters.