Position
The Position baker computes the location of the mesh geometry and save into a texture. The position is useful for computing information in the volume of the object or to create gradient masks.
Available in:
- Substance Painter
- Substance Designer
- Substance Automation Toolkit
Parameters
Parameter | Description |
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Mode | Controls which information will be computed into the position texture. Possible values:
|
Axis | Defines which axis should be computed if the Mode parameter is set to One axis. |
Normalization Type | Defines how to scale the position values per axis. Possible values:
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Normalization Scale | Defines how to scale the position values based on the mesh. Possible values:
|