Normal Map from Mesh
The Normal Map from mesh baker allows you to create a tangent space or world space normal map from a high poly mesh.Available in:
- Substance Painter
- Substance Designer
- Substance Automation Toolkit
Parameters
Parameter | Description |
---|---|
Map Type | Controls which type of normal texture the baker should output. Possible values:
In Substance Painter this parameter cannot be controlled and is set to Tangent Space. |
Normal Orientation | Defines the format of the normal texture if the map type parameter is set to Tangent Space. Possible values:
In Substance Painter this parameter is controlled by the project settings. |